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Golf Rules in Brief

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Introduction

Golf is a game in which a ball is struck with a club from a prepared area, known as the "teeing ground", across fairway and rough to a second prepared area, which has a hole in it, known as the "putting green". The object of the game is to complete what is known as a hole by playing a ball from the teeing ground into the hole on the putting green in the fewest possible number of strokes. A "round of golf' consists of playing 18 such holes, known as a full round of golf.

There are basically two forms of play, one which is decided by holes won and lost (match play) and the other which is decided by the total number of strokes taken to complete the round (stroke play). Additionally Stableford is a form of play in golf, whereby points are awarded on each hole according to how the player does against their own handicap.

There are three important principles to remember when playing golf:

“Play the Ball as it lies,
play the course as you find it,
and if you cannot do either,
do what is fair.”

But to do what is fair...
you need to know the Rules of Golf.

The following is a summary of the Rules of Golf, simplified where possible.

Etiquette

Etiquette covers both Courtesy and Priority on the Course as well as Care of the Course. At the same time the safety regulations for obvious reasons are very important. Whilst the following points are not Rules as such they are an important part of the game. If they are followed, all players will gain maximum enjoyment from the game!

 

  1. Don't play until the group in front is out of the way. You should ensure that nobody is in danger because of your shot. Be sure that you are not in danger because of other players.
  2. Shout immediately “fore” which is the traditional word of warning in the case that somebody is in danger to be hitted by your ball.
  3. Don't move, talk or stand close to a player making a stroke.
  4. Always play without delay. You should be ready to play as soon as it is your turn to do so. It is the group’s responsibility to keep up with the group in front.
  5. Leave the putting green as soon as all players in your group have holed out. Be sure that you have your clubs with you.
  6. Invite faster groups to play through.
  7. In order to save time, play a provisional ball if you believe that your ball may be lost outside a water hazard or is out of bounds.
  8. You only have five minutes to search for your ball.
  9. Replace divots, repair pitch marks on putting greens and smooth footprints in bunkers. You are not the only one on the course! As a principle: Everybody should have the chance to play the course in its best possible condition.
  10. On the putting green: When you are close to the putting green, leave your clubs and bag in a position that will enable quick movement off the green and towards the next tee. Be prepared for your putt when your turn arises.Don't step on the line of another player's putt. Avoid damaging the putting green with your shoes or by dropping clubs. Replace the flagstick carefully.

Definitions

The Definitions section of the Rules of Golf contains over forty Definitions which form the foundation around which the Rules of play are written. A good knowledge of the defined terms will help in the correct application of the Rules. These include:

Teeing Ground - the starting place for the hole, defined by two tee-markers.

Through the Green - the whole area of the golf course except the teeing ground, the putting green of the hole being played and all hazards.

Hazards - any bunker or water hazard. A ball is in a hazard when it lies in or any part of it touches the hazard.

Putting Green - an area specially prepared for putting and containing a 41/2 inch diameter hole. A ball is on the putting green when any part of it touches the putting green.

Out of Bounds - ground on which play is prohibited i.e. not part of the course. A ball is out of bounds when all of it lies out of bounds.

Loose Impediments - natural objects such as stones, leaves and twigs provided they are not fixed or growing, are not solidly embedded and are not sticking to the ball.

Obstructions - any man-made object, except:
(1) objects defining out of bounds
(2) any part of an immovable man-made object which is out of bounds; and
(3) any construction declared by the Committee in the Local Rules to be an integral part of the course.

Casual Water - any temporary accumulation of water on the course which is visible before or after the player takes his stance (dew and frost are not casual water).

Ground Under Repair - any portion of the course so marked by the Committee. Also includes material piled for removal and a hole made by a greenkeeper, even if not so marked.

Penalty Stroke - Is one stroke added to the score of a player under certain Rules.

Provisional Ball - Is a ball played under Rule 27-2 for a ball that may be lost outside a water hazard or may be out of bounds.

The Rules of Play

General Points

Before commencing your round:

  1. Read the Local Rules on the score card.
  2. Put an identification mark on your ball. Many golfers play the same brand of ball and if you can't identify your ball, it's lost.
  3. Count your clubs. You are allowed a maximum of 14 clubs.

During the round, don't ask for "advice" from anyone except your partner or caddie. Don't give advice to anyone except your partner.

During a hole you may not play a practice stroke.

Teeing Off

Tee off between and not in front of the tee-markers. You may tee off up to two club-lengths behind the front line of the tee-markers. A ball is outside the teeing ground when all of it lies outside the teeing ground. A player may stand outside the teeing ground to play a ball within it.

Teeing off outside this area - in match play there is no penalty but your opponent may ask you to replay your stroke; in stroke play you incur a two-stroke penalty and must then play from within the proper area. Avoid to do so, is the player disqualified.

Playing the Ball

Play the ball as it lies. Don't improve your lie, the area of your intended swing or your line of play by moving, bending or breaking anything fixed or growing except in fairly taking your stance or making your swing. Don't press anything down or build a stance.

If your ball lies in a bunker or a water hazard don't touch the ground in the bunker, or the ground or water in the water hazard, before your downswing.

The ball must be fairly struck, not pushed or spooned.

Playing a wrong ball (except in a hazard) - in match play you lose the hole; in stroke play you incur a two-stroke penalty and you must then play the correct ball.

Order of Play

After the tee shot the player who is further from the hole should play first. You should play first from the teeing ground if you had the best score on the hole just played. In the case of equal scores keep the same order as at the previous teeing ground. The order of play at the beginning of the round is decided by the committee, by lot or by the Hcp.

On The Putting Green

You may repair ball marks and old hole plugs on the line of your putt but not any other damage, including spike marks.

You may mark, lift and clean your ball on the putting green. Always replace it on the exact spot.

Don't test the putting surface by scraping it or rolling a ball over it.

Ball played from putting green strikes flagstick - in match play you lose the hole; in stroke play you incur a two-stroke penalty.

Ball at Rest Moved

If your ball is at rest and it is moved by you, your partner or your caddie, except as permitted by the Rules, or if it moves after you have addressed it, add a penalty stroke and replace your ball.

If your ball is at rest and is moved by someone else or another ball, replace it without penalty to you.

Ball in Motion Deflected or Stopped

Ball struck by you is deflected or stopped by you, your partner or your caddie - you incur a one-stroke penalty and the ball is played as it lies.

Ball struck by you is deflected or stopped by someone else - play your ball as it lies without penalty, except (a) in match play, if an opponent or his caddie deflects the ball you have an option to replay the stroke or (b) in stroke play, if the ball is deflected after a stroke from on the putting green, you must replay it.

Ball struck by you is deflected or stopped by another ball at rest- in matchplay, no penalty and the ball is played as it lies except. In stroke play you incur a two-stroke penalty if your ball and the other ball were on the putting green before you played.

Lifting, Dropping and Placing the Ball

If a lifted ball is to be replaced, its position must be marked. If a ball is to be dropped or placed in any other position (e.g. taking relief from GUR, etc.) it is recommended that the ball's original position be marked.

When dropping, stand erect, hold the ball at shoulder height and arm's length and drop it. If a dropped ball strikes you or your partner, caddie or equipment it must be re-dropped without penalty.

There are eight instances where a dropped ball rolls to such a position that it must be re-dropped - see Rules of Golf Rule 20 - 2c

Ball Interfering with or Assisting Play

You may lift your ball if it might assist any other player.

You may have any ball lifted if it might interfere with your play or assist any other player.

Loose Impediments

You may move a loose impediment unless it and your ball are in a hazard. However, if you have touched a loose impediment within one club-length of your ball and your ball moves, the ball must be replaced and (unless your ball was on the putting green) you incur a penalty stroke.

Obstructions

Check the Local Rules on the scorecard for guidance on immovable obstructions (e.g. surfaced roads and paths etc.).

Movable obstructions (e.g. rakes, tin cans etc.) anywhere on the course may be moved. If the ball moves it must be replaced without penalty.

If an immovable obstruction (e.g. a water fountain) interferes with your stance or swing, you may drop the ball within one club-length of the nearest point of relief not nearer the hole. There is no relief for intervention on your line of play unless your ball and the obstruction are on the putting green.

Casual Water, Ground Under Rerair etc.

If your ball is in casual water, ground under repair or a hole or cast made by a burrowing animal e.g. a rabbit, you may drop without penalty within one club-length of the nearest point of relief not nearer the hole.

Water Hazards

Check the Local Rules on the scorecard to establish whether the sea, lake, river etc. is a `water hazard' or a `lateral water hazard'.

Ball in watery hazard (yellow stakes or lines) - play the ball as it lies or, under penalty of one stroke, (a) drop any distance behind the water hazard keeping a straight line between the hole, the point where the ball crossed the margin of the water hazard and spot on which the ball is dropped, or (b) play again from where you hit the ball into the hazard.

Ball in lateral water hazard (red stakes or lines)- in addition to the options for a ball in a water hazard (see above), under penalty of one stroke, you may drop within two club-lengths of (a) the point where the ball crossed the margin of the hazard or (b) a point on the opposite side of the hazard equidistant from the hole.

Ball Lost or Out of Bounds

Check the Local Rules on the scorecard to identify the boundaries of the course. If your ball is lost outside a water hazard or out of bounds you must play another ball from the spot where the last shot was played under penalty of one stroke i.e. stroke and distance. You are allowed 5 minutes to search for a ball, after which if it is not found or identified it is lost. If, after playing a shot, you think your ball may be lost outside a water hazard or out of bounds you may play a `provisional ball'. You must state that it is a provisional ball and play it before you go forward to search for the original ball. If the original ball is lost or out of bounds you must continue with the provisional ball under penalty of one stroke. If the original ball is not lost or out of bounds, you must continue play of the hole with it and the provisional ball must be abandoned.

Ball Unplayable

If you believe your ball is unplayable outside a water hazard (and you are the sole judge), you may under penalty of one stroke, (a) drop within two club-lengths of where the ball lies not nearer the hole, (b) drop any distance behind the point where the ball lay keeping a straight line between the hole, the point where the ball lay and the spot on which the ball is dropped, or (c) replay the shot. If your ball is in a bunker you may proceed under (a), (b) and (c). However, if you elect to proceed under (a) or (b) you must drop in the bunker.It is recommended that the ball's original position be marked.

Conclusion

A good score may be spoiled, or a match lost, due to a penalty incurred through ignorance or confusion concerning the Rules. A sound knowledge of the above summary should aid the golfer in tackling a "Rules problem". Nevertheless, the complete Rules of Golf as approved by the Royal and Ancient Golf Club of St. Andrews and the United States Golf Association, should be consulted where any doubt arises. It is recommended to have a rulebook in your bag when playing golf

You should always remember the three important principles when playing golf:

“Play the Ball as it lies,
play the course as you find it,
and if you cannot do either,
do what is fair.”

But to do what is fair...
you need to know the Rules of Golf.

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